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Dragonfire
The Lost

LOST Venue Style Sheet 
Items within this VSS represent alterations to common methods and avenues 
from the general Camarilla. It is required that all members attending CAiNE 
and portraying their Lost characters during the weekend read, understand, 
and comply with the guidelines detailed below. Attendance and portrayal at 
CAiNE Requiem constitutes understanding and acceptance of the guidelines. 

Theme: Return of the Rails 
Theme Song: Gordon Lightfoot's Railroad Trilogy 
Theme Virtue/Vice : Faith / Wraith  

Setting 
The railway built this nation, and now someone (or something) is building a 
new railway.  Appearing in odd places in the Hedge, this new train runs on 
the Trods between cities. Who runs it? Why does it run? How does it work? 
Those are good questions, but few have answers.  Now the Grand Trunk Railway 
is coming to your city - will you investigate it? 

Rules Section 
CAINE 2010 - Lost uses all White Wolf books and secondary resources 
described as sanctioned within the Camarilla Global Addenda and Canadian 
National Addenda.  Any alterations, additions, or removals from this 
addendum will be detailed below.  Note: While all of the Changeling hardcopy 
books will be on hand, SAS books may not be.  If you have items from those 
books, or items that have been created and approved by the Camarilla, please 
bring a printout of those materials with you. 

Glamour:
All PCs will enter play with one half of their maximum Glamour (rounding 
up), plus one additional Glamour for each dot in the Harvest Merit, plus one 
additional Glamour for each appropriate Glamour producing Oath. 

Character Records 
Players are required to bring two printed copies (neatly handwritten ink is 
acceptable, but pencil is not) of all changeling character sheets with them. 
One of these will be given to the In Character Check-in Team and the other 
is for player use during the event. 
Character Sheets are required to have the following: 

    *      Player name, Camarilla membership number, Storyteller name, email 
address, and Camarilla membership number on the title section 
*      A complete Experience log that includes a creation log, 
Experience awards, and all required approval numbers required by your 
affiliate. Approvals must include any approval requirements as well as 
relevant comments by approving officers. 
*      Detailed listing of all mechanics applicable to their character 
from sources not found in the core Hard Copy Changeling the Lost books or 
the World of Darkness MET (blue) book.  If you do not have these mechanics 
on hand, they will not be accessible to your character. 
*      CAINE 2010 - Lead Approval numbers for all custom items (items 
not found in a published White Wolf Requiem Source book) and all items not 
native to the Lost Venue. 
*     Up to date information about the newly implemented milestones. 

Approval Restrictions 

    *     Custom Mechanics and Approvals above High: All custom mechanics 
and approvals above high must be pre-submitted to the Venue Lead along with 
the attached approval numbers 2 weeks prior to CAiNE. They must also be 
present in some form of write-up on the character sheet submitted at IC 
registration upon arrival at the convention. If these are not approved prior 
to the event, they may not be allowed.  Yes, this was mentioned above, but 
it's important enough to mention twice. 
*      Gadgetry: Things that belong in a James Bond/Cyberpunk movie may 
not be allowed. If the effect is a material or item intended to duplicate 
existing abilities in game (such as miniature hand-held cameras to spot 
those using Obfuscate, etc.), they may also not be allowed. Consult the Lead 
Venue Storyteller to see if the items you have are considered exceptions to 
this rule. Items that fall under this aspect will be removed from character 
sheets at check-in if they are not approved before the event. 
*      NPCs: Non Player Characters on site must be approved with the 
Lead Storyteller (and must have a CAiNE Requiem Lead approval number) 1 week 
in advance of the event. This includes having retainers on site and other 
merit-based NPC's. If these are not approved prior to the event, they will 
not be allowed. 
*      Cross-Venue:All requests for Cross-Venue PC interactions within 
the Lost Venue must be approved by the Venue Lead prior to CAiNE. If these 
are not approved prior to the event, they will not be allowed. 
*      Storytellers may petition to incorporate their plotlines and/or 
NPCs into CAiNE Lost. If approval is not obtained, plot effects and items 
are considered out of play or "switched off" for the duration of CAiNE Lost. 

Proxy Rules 
Though proxy play is permitted by the Camarilla rules supplements, proxy 
characters are not allowed for CAiNE Lost. 

Experience Awards 
The standard experience award for CAiNE Requiem will be 4 Experience per 
full session played.  Players will be encouraged to nominate others for 
bonus XP based on Costuming and / or Roleplaying. 

    *  Experience for a good death may be awarded by the Venue Lead 
Storyteller or Event Storytellers for character deaths occurring during the 
convention only. Applications for good death after the event must be made 
through the Event Storyteller and not through the characters normal approval 
chain. 

Storyteller Empowerment 
Mass combat and scenes with over six participants, because of their tendency 
to escalate quickly into time freezes that will tie up characters, will be 
carefully monitored. A Storyteller may pull a large scene off the main floor 
and into the ST Scene Resolution room. The Storyteller is empowered to 
determine when and how other characters are allowed to enter such scenes. If 
any players argue with any of the Storytellers, or otherwise disrupt the 
flow of the scene, that player can be asked by a Storyteller to hand their 
character sheet over to the them and leave the game, at which point the PC 
will be scripted out of game in a manner fully at the discretion of the Lead 
Storyteller. The Storyteller staff's main priority is to get through the 
entirety of the game with as little time consuming challenges as possible 
and there will be little tolerance for disruption of game flow. Any and all 
ST's or narrators have authority over how the game is run and on-site rules 
calls. Any arguing or disruption of game will not be tolerated. 

ST Scene Resolution Rooms 
Our killbox space is limited. If players are planning in advance to require 
use of a "killbox" (or "ST Resolution Space, if you will), it is highly 
recommended that they reserve as ST Resolution Room by requesting use of the 
space from the Venue Storyteller Lead by e-mail in advance in order to 
ensure that both space and ST authority are available.  Please remember that 
we only have one slot to play Lost, and no one wants to spend all that time 
in a Killbox. 
Once you have entered into a Killbox scene, you are frozen from play until 
released by the presiding ST. Releases will only occur once approvals used 
in the scene have been verified. Should custom mechanics be misused in the 
scene, the STs reserve the right to invoke the MST's continuity powers to 
correct the scene and will narrate the revised outcome. 
In the interests of moving the game along, and not bogging down someone's 
entire weekend with combat-rules-dice/card-play, there will be strict rules 
of etiquette within the Killbox spaces (and outside of them if there is 
combat situations): 
1) Players will be asked to pull initiatives, and to line up in order, from 
highest to lowest. 
2) If it is not your initiative, you should not be speaking above a bare 
whisper. Should the ST feel you are interrupting, you will (in order of 
disruptions): 1) lose your initiative for the round, 2) lose your action for 
the round, 3) be removed from the killbox scene, and asked to turn your 
character sheet over to the presiding ST for the duration of the scene. 
3) This is not the place for an argument with the ST. Please have your 
character sheet ready, your dice pools figured out (and jotted down), and 
any extra rules sheets that you may need ready (e.g. for Bloodline 
disciplines, etc.). If you are arguing with the ST after a call has been 
made, you may be asked to turn your character sheet over to the ST, and 
leave the scene. 
4) On your initiative, please know what you are doing. The ST will reserve 
the right to withhold initiatives for players who are taking up too much 
time to decide their current action. Please remember, combat rounds are very 
rapid: chances are if you can't begin to vocalize your character's action in 
under 5 seconds, then you're too surprised to know what to do that round. 
Any Character involved in a PvP killbox or scene resulting in character 
death or removal from play is required to be audited by the presiding ST. 
The outcome of the audit will not affect the outcome of the scene, however 
if there are discrepancies on the character sheet that cannot be explained 
by the player, disciplinary action from xp being docked up to and including 
de-sanctioning of the character may be taken. 

Venue Destructive Effects 
Actions, effects, and mass destruction effects have the potential to really 
mess up things, and could result in IG repercussions.   Heck, the Others 
might even notice a big enough bang.  With that in mind, we aren't going to 
say no to much. 

Glamour and Willpower 
All characters are assumed to be at full Willpower when they arrive for 
CAiNE Lost, minus what is spent on any prior to start of game.  Characters 
who wish to refresh their Willpower pools as per the rules '''must''' do so, 
with proper justification expressed, to a presiding Storyteller.  Since we 
only have one slot, refilling Glamour will only be done in play. 

Oaths, Vows, and other strangeness 
If you have any weird Oaths, Vows, or anything that is really out of the 
ordinary, make sure we know ahead of time.  There's nothing worse than 
unveiling your Cool Power and then play stops because the STs need to look 
up the effects. 

Player Advisory 
The World of Darkness is not a happy place. From time to time, the Lead 
Storytellers in a venue may use adult themes, vivid descriptions, and 
contentious social issues to bring the World of Darkness to life. For those 
familiar with the White Wolf tabletop material, some plot elements or themes 
could be considered "Black Dog" material. Such themes and issues may include 
racism, sexism, bigotry, prejudice, sexual assault, and extreme violence. 
If, at any time, a player feels uncomfortable with a scene, the player 
should immediately inform the Storyteller running the scene. The Storyteller 
will either tone down scene so that the player is once again comfortable 
participating in it, or will excuse the player from the scene and hand the 
PC to a Narrator or other designated representative to finish out the scene 
without breaking continuity. 

Appeals 
Appeals resulting from CAiNE Requiem will be accepted via email up to 30 
days after the Lost session by emailing the Lead Venue Storyteller . If the 
ruling was made by the Lead Venue Storyteller, notification of an appeal 
will be made to the CAiNE Lead and CAiNE Lead Storyteller. The appeal, 
investigation, and resulting actions will also be handled by the CAiNE 
Storytelling and Event Team.